![]() ![]() At a few places in this episode you can opt to draw the scene by observing the surroundings and then wiggling the left thumbstick to see the picture emerge on the page. You also experience Sean’s drawing ability. There are very few items that you can actually interact with, although the developers have tried to develop this by giving an occasional option of discussing an object with another character, but this does very little to add interest. There are plenty of objects to view but this is just it – you view them and Sean will inevitably make an uninteresting observation. I don’t play a game to buy a Christmas present or do household chores. However, they are neither particularly interesting nor challenging. The game moves along by setting you small, defined challenges. Will the boys try and contact her, and will they find out why she ran off? The clues lead to a possibility that it could be something to do with Daniel’s power… In the first episode we had the exploration of Daniel’s power, in this we find out more about the boys’ mother who abandoned them when Daniel was a baby. The only thing that keeps the story moving along is the temptation of a new mystery to solve. You can also add into this the extraordinarily long loading screens, which halt progress more than I would have liked. I’m afraid to report that this isn’t the case – in fact it seems to have slowed down even more. One gripe I had with the opening episode of Life is Strange 2 was with the slow gameplay, which I was hoping would pick up in episode 2. Playing out one day as both Chris and Sean allows you to see a mysterious event from two different viewpoints and gives an oddly satisfying voyeuristic experience. I found witnessing the cross-over an oddly satisfying experience. ![]() The result of this was mentioned several times in Life is Strange 2. For example, in The Awesome Adventures of Captain Spirit I decided to ask Mrs Reynolds to come over and speak to Chris and his father. The decisions you make in this short game influence the story in the main game. Chris makes an appearance in Life is Strange 2 as the next door neighbour of Sean and Daniel’s maternal grandparents, The Reynolds, with whom they decide to stay for a few days respite from travelling. You play as a young boy – Chris, who fancies himself as a superhero with the special power of, you guessed it, telekinesis. As Daniel becomes more aware of what his powers can do, a running motif in this episode is deciding how you, as Sean, mentor him – do you tell Daniel to hide his power at all costs or are you more relaxed? These decisions ultimately have long-lasting consequences for the two Diaz boys.īefore you start this episode you are asked if you would like to play the free short demo game which compliments it – The Awesome Adventures of Captain Spirit. Some decisions have more influence than others and are able to steer the narrative in slightly different directions. As with all Life is Strange games you get to make several decisions, which influence how the story plays out. ![]() You also get to choose how to mentor him. Unfortunately, as you play as his older brother Sean, you don’t get to experience the power directly, but can ask Daniel to use it in order to train him to move larger and larger objects. We were introduced to Daniel’s power at the end of the previous episode, but are yet to explore fully what he can do with it. ![]()
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